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To be clear, I'm not asking about just "emulating these consoles", but rather emulating these consoles with injected 4K assets; three-pass RDMAed 8K stencil-buffering for emulation of GPU-unified-memory in compositing of shadows + reflections; 16x SSAA to smooth off all the jaggies; etc. Y'know, all those options that, when turned on, make a four-generations-old game into a game that looks like it came out yesterday.

You still don't need a 4090 to do all that — but you need more than a 1660, I promise you. (For one thing, just for holding all those 4K assets, for a game that never unloads anything because it thinks it has rather small assets!)



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