Godot 4 has 2 Vulkan renderers implemented already (a clustered renderer for desktops, and a simpler renderer for mobile).
C# support in godot 4 has been ported to .NET 6 CLR rather than mono and is in the process of being merged now.
Godot 4 has 2 Vulkan renderers implemented already (a clustered renderer for desktops, and a simpler renderer for mobile).
C# support in godot 4 has been ported to .NET 6 CLR rather than mono and is in the process of being merged now.