Why so dramatic? This is only good for Godot. No serious game studios use Godot because of lack of “enterprise support” and console support, both of which this company is founded to provide. More companies using Godot means more contributors, more features and a better engine. The ecosystem has struggled for a while to find footing, but now it’ll finally be able to flourish.
Case in point, XNA has multiple successors (FNA, MonoGame) supported by companies that make money by porting games to consoles.
I agree it was overly dramatic. I think I just had a visceral reaction to the dreadful PR speak throughout the announcement.
I don't agree it's "only good", there's definitely cause for concern, but I'll try to be carefully optimistic about the whole thing and wish the project all the best.
Case in point, XNA has multiple successors (FNA, MonoGame) supported by companies that make money by porting games to consoles.