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Normal code that's compact and easy to follow is usually that way because it was written by somebody with a lot of experience. I've seen plenty of shit-piles called "code".


There are better and worse programs in every language, including Scratch. However, Scratch blocks physically take up more pixels on screen, so you can't see as much information at once.

Also, in most languages, you don't have to worry about the two-dimensional layout of your code.


> in most languages, you don't have to worry about the two-dimensional layout of your code

I bet most people saw your comment and thought of things like befunge [0] (and scratch of course), but I smiled when I thought of fortran 77...

[0] https://en.m.wikipedia.org/wiki/Befunge




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