Oh that last point! My friends and I used to just strafe along every single wall and all you could see was the wall texture until it was time to shoot. We knew all the levels so well that just the changes in lighting, or sometimes how quickly a door opened, were enough for us to tell where someone else was (avoid the coloured corridors in Complex).
Screen cheating is a skill, countering it is a skill, and countering THAT is an even bigger skill.
Oh the sounds too. You knew when someone opened a door and there are only so many doors and if they opened two doors in rapid succession.. they were gonzo. The game is really a game of mastering all senses I guess lol.
Screen cheating is a skill, countering it is a skill, and countering THAT is an even bigger skill.