It’s a retro experience with a text adventure game. I wrote it to prove to myself that I kinda knew WebGL after shutting down our browser gaming startup.
Only one person has beaten the game. Most don’t make it inside the building. Guess I’m not a great game designer ;)
Lots of people try, but the clue you find wasn't obvious enough. I fixed that and also made the keypad a lot more intuitive. But, no, the entire keypad code isn't shown.
That's fine, and I put the beginning of the game up as a coding example. And it of course tells you how to get the initial clue. But the rest of the game is all server-side, so you're on your own from there :)
Yeah, I get it. A lot of times it's all about guessing the right verb. There is a "help" command which has pointers on how to play (thanks to a handy "extended help" library for Inform7)
Thanks! The game here is written in Inform7, and it was so difficult to make progress that it took me three years on and off to finish the game. So if you do it that way, beware :)
This is excellent! I never really played any text games before but reminds me a bit of MoTaS and some other mystery online clicking riddle game I can't remember.
Also like the difference between mobile and desktop!
Hmm actually seems like the first time I died (and the most recent) was actually not intended, the game just kind of hung after some repeated actions and dropped me outside the game (needing to type "game" again) but in between these I actually did properly die.
It’s a retro experience with a text adventure game. I wrote it to prove to myself that I kinda knew WebGL after shutting down our browser gaming startup.
Only one person has beaten the game. Most don’t make it inside the building. Guess I’m not a great game designer ;)