Successfully using JavaFX (or OpenJFX as it is now called) in a mission-critical cross-platform app with 50k+ installs.
It’s not that bad really. Package size and RAM usage is a bit of an issue, as we bundle it with a jlink’ed (stripped down to what is needed, thanks to Java 9 modules) JDK.
Other options like Electron or native Windows/macOS wrappers around a shared core written in C++ were discussed but ultimately discarded.
Still happy with the choice, although it feels a bit dated and IDE support (IntelliJ) is so so.
I had to use OpenJFX for school recently, and while I still hate the Java language, I had to begrudgingly admit that JavaFX really wasn't that bad at all. It more or less did what I wanted it to do, the resulting GUI didn't look too bad, and it performed well enough. I ended up using it for a Clojure app a bit later.
It's good enough to where I think that if JavaFX had come out around the same time as Swing, the Java GUI would substantially more popular. As it stands, when I tell people I'm using JavaFX, they either don't know what I'm talking about, or they'll say "isn't that just Swing? Yuck!"
I haven't used React, but I think it's very similar. You have a state atom and then a datastructure that represents the GUI and associated callbacks that modify the atom. So it ends up feeling very functional. It doesn't use hiccup, but it's a similar structure. I've got to say it was fantastic. The least painful GUI programming I've ever done. The core architecture isn't opinionated so there is a little boilerplate/plumbing to setup but then it's very smooth sailing. It even has a very handy memoization structure that allows you to seamlessly have intermediary derived states that update automatically. I release an app using it and it was very performant, used some Java CV libs and drew diagrams to the canvas and it was all very snappy.
My only minor complaint was that the final bundle was like 150MB, which given the scope of the app seemed a bit gross - but it's manageable. And as usual, buy default, the JVM gobbles up and doesn't release memory back to the OS which is annoying. But i think it's surmountable and In theory you could trim that all further with GraalVM. Just out of the box it's not the best for little hello-world apps
I’ve found cljfx very productive. Steep learning curve, and the abstractions are somewhat leaky, but it’s worth the pain around the edges for the core workflow. Wrapping controls like ControlsFX is trivial. We’ve written a wrapper for TestFX as well so we have full functional tests and everything gets built, tested, jlinked and jpackaged continuously. It’s been one of the least painful projects I’ve ever worked on tbh.
Do you have any good resources on how to use jlink/ jpackage with Clojure? Do you somehow embed it in a Uberjar or is the Uberjar part of the package besides the JRE?
You build your Clojure app as an uberjar, yes. Only gotcha here is to remember "-Dcljfx.skip-javafx-initialization=true" so the JFX thread doesn't get started during build, and I've had no problems using Clojure's direct linking either. You use jlink[1] to create a custom runtime JRE image (this isn't strictly necessary if you're deploying to machines with a JRE but it cuts down on moving parts and gives you more control). jpackage[2] then takes that runtime image and your uberjar and creates installers for Mac/Windows/Linux. Both are command line tools, and we just have GitHub Actions that cut new releases for each platform when we tag something with a new version.
Worth also keeping an eye on jDeploy[3] which adds extra goodies like auto updates, at the cost of some npm shenanigans. Not something I've played with yet though.
jDeploy developer here. No shenanigans, I swear. npm just simplified things. Some have expressed interest in adding self-hosting options, so I'll likely add support for that. It's open source too, so others could potentially add other hosting options also.
Yeah sorry I didn't mean anything underhanded, it's just a complication that made me reluctant to try it out initially. Honestly if you wanted to offer a whole turnkey commercial service with hosting and analytics and stuff I could imagine being drawn to that.
Thank you for the tips! At OrgPad, we currently use the system-wide JRE since we control the whole VM, this is not a huge issue. We build & deploy by just copying the (uber)jar and restarting the systemd service. Quite simple but I like to keep up with some other approaches and we never know, when we have to do a desktop app or something.
I hate the old school way of writing Java more than any other language.
I love writing in "modern" Java more than any other language.
Lombok, RxJava/Reactor where possible, and monads everywhere. It is beautiful and succinct, though I totally appreciate it may not always be easy to introduce on older frameworks or legacy projects.
Can you link an example of a codebase written in this modern-Java style? I've seen parts of it here and there, but I don't think I've ever seen all this used together.
If an object is just data, then @Data is all you need. If an object crunches numbers, then @Service with @RequiredArgsConstructor if you don't prefer to @Autowired things individually.
Any other usage of Lombok is possibly indicative of a questionable application design imo
Haven't used Lombox, RxJava is great, but it just feel like bandaids on a language that wasn't really designed for it.
There's no accounting for taste, but I'll take either Scala or Clojure on the JVM any day of the week. Scala's monads don't feel like a library feature, they feel baked into the language...because they are.
Lombok is indeed a band-aid that replaces IDE-autogenerated code, which in turn is a band-aid for language design choices on the one hand (e.g. equals and hashcode), and accepted Best Practices in Java world like setters/getters everywhere; for the latter, you can either do public final fields, just use public fields until you need an accessor method (java's refactorings are great), or on the other hand add language features like in C# and Scala where from a class consumer point of view, accessing a value or calling a setter/getter are the same.
That said, I did hear Java is getting value types soon, or something like that. A bit too little too late maybe, but welcome nevertheless.
If I had the choice I wouldn't use Java again; JVM is fine, but there's better languages for it than plain Java. Kotlin seems alright. Wouldn't use Scala again, that's a language for sadists.
> That said, I did hear Java is getting value types soon, or something like that.
Java has had records (the thing that's like Lombok) since Java 14.
What Java is soon getting is inline value types, i.e. datatypes that work like primitives (are pass-by-value; have no identity but rather structural equality; are freely copyable; can be held on the stack, or intrusively within a containing array; etc.)
Java designers chose the public method with the same name as the corresponding field policy as the preferred one (as per record’s design), this combined with the coming syntax for “copy the object but changing these fields” will make java quite good to use imo.
IME Kotlin is the worst of both worlds. It's like they took every cool one-liner example from Scala and said "see, you don't need a whole functional language to do that, we can just add this piece of syntax sugar and you can do the same thing while keeping that Java feel", but once you've done that a half-dozen times you end up with a language that's actually even more complicated since it doesn't have the underlying consistent core that Scala does.
I like Scala a lot more than I feel like I should. It’s weird to say that it’s a language that feels too academic while also being heavily used by enterprises. I used it a lot while working at BigCo and there were a lot of times that the language got in the way of getting things done due to the design. But it is really elegant once you understand it. It’s no Lisp, of course, but it feels somehow both pragmatic and academic in getting things done. And for writing Spark, it’s quite expressive.
JavaFX was pretty good when I evaluated it around the time of JDK7/8. At the time I was also looking into other Rich Client Platforms: Adobe AIR, MS Silverlight, Eclipse RCP, and (sort-of-not really) Netbeans. Any of them could techically be used but JavaFX was the most open and likely to be supported at that time. Used it for come proof-of-concepts and it worked fine, though it took some re-orientation for some devs.
The unbundling of JavaFx from JDK has made using JavaFx a bit of a chore in a new project. I think it was a bad move, and has made the future of JavaFx uncertain.
Question is can JavaFx be recommended for a new project, given the uncertainty of its future and lack of popularity.
Not OP, but if you're looking for a quick look, I use AudioBookConverter [1] that uses OpenJFX to execute ffmpeg commands to build M4B files. It's very clunky, especially when you install updates and such. But it gets the job done.
Have you by chance had any experience with using Kotlin with JavaFX/OpenJFX? I've never been much of a fan of Java, but have had a fair amount of exposure to Kotlin via Android development and have found it fairly pleasant to work with, so if it meshes well with OpenJFX that may appeal to me as an option for cross-platform desktop dev.
In Kotlin, you can use any Java library without a wrapper. That includes JavaFX of course.
TornadoFX is only a convenience skin on top of JavaFX to make Kotlin code more concise (but it's heavier also as it adds a lot of code to your application).
I wouldn't use Tornado - it's effectively dead. Hasn't been a commit merged in for 5 months, and doesn't seem any forks have really picked up the mantle.
Last time I used jlink it produced a bunch of folders and a shell file to launch. Is it possible to make it a single binary executable instead (preferrably without GraalVM)?
Also I tried to get rid of unused classes using Proguard, but there are zero tutorials for non-Android java apps.
I'm working on a personal project at the moment that uses a shared C++ core across Android and iOS. (It's an image processing plugin for Unity, no GUI, so cross platform frameworks aren't suitable). It was complicated to setup, but I'm glad I did. Only having to write 99% of the code once is a life saver.
It’s not that bad really. Package size and RAM usage is a bit of an issue, as we bundle it with a jlink’ed (stripped down to what is needed, thanks to Java 9 modules) JDK.
Other options like Electron or native Windows/macOS wrappers around a shared core written in C++ were discussed but ultimately discarded.
Still happy with the choice, although it feels a bit dated and IDE support (IntelliJ) is so so.