> Talking to the NPCs at the store was also very interesting, you actually had to talk, using the chat...
Yep I remember people would form orderly queues in the shops, waiting for their turn to talk with the NPC. Not sure what happened with line cutters, but I assumed they got hunted down afterwards.
As a seasoned PVP clan owner on the UO shards in 1997 - I approve of this message.
God those were the days -- but we had a Massive God Mode Advantage in 1997... we ran Intel's Game Lab with a T3 dedicated to our groups' needs, and 6 local accounts in the Intel DRG Lab (Only two of us worked there, we ran three login-accounts a piece - but we had a Guild Member (there were only three actual humans in the guild - but 8 accounts)
PvP in UO was sublime. Golden age of gaming for this old gamer.
I forgot to mention ; the reason our third guild member could keep up with us:
We asked him "How are you able to play at the same time/no-lag such as we are?"
He replied with a pic of him sitting on a THRONE of weed...
He was one of the largest cannabis growers in BC Canada: He stated that he payed $1,500 / month for a T1 to his house and he made his living by fedex-ing his weed all over the world...
Yep I remember people would form orderly queues in the shops, waiting for their turn to talk with the NPC. Not sure what happened with line cutters, but I assumed they got hunted down afterwards.