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Okay, how about being open to the possibility that it’s exactly the simplicity and stress-free minimalism that has led to its success and popularity?



You are getting caught up in emotion.

GP stated “NYT can only ruin wordle”. I said that’s small minded.

He may be right! It’s the certainty that is so anti-hacker! Just because you like something doesn’t mean it can’t be improved!

Isn’t that literally what hacking is?!?!


> You are getting caught up in emotion.

What else is there? People don't enjoy the game because of logic and reason, they enjoy it because of emotion: it's fun, you get a feeling of accomplishment when you win, when you lose, you feel driven to do better tomorrow, etc.

It's all very very simple, and that's what's great about it.

Please stop with the "that's anti-hacker" rhetoric. That's the kind of talk designed to shut down discussion. I think it's only natural to be cynical of a big corporation like NYT buying up a small one-person creation. Wordle is great as it is. Maybe there are ways to improve it, but I doubt NYT can do anything the original developer can do, at least not without completely changing the game into something it's not.


Again, I was responding to this:

>There is objectively nothing that NYT could add to the game to make it more interesting. It can only make it worse.

What discussion did THAT open?

EDIT: And I'm glad you're expressing opinions! That's the point of discourse. GP was doing something different and just because you agree with GP's opinion doesn't mean that his rhetorical choices are sound!


Fair, an absolutist statement like that is pretty silly and obviously false. And whether any particular change makes a game better or worse is inherently subjective; "objectively nothing" is false by definition.




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