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> Talk to anyone who works in the industry and they're trying to solve a problem.

Sure. But are those problems worth solving? How many VCs does the world need to pump cash into NFT-enabled video games before we ask the question, "why?"

https://techcrunch.com/2021/09/22/nba-top-shot-creator-dappe...



What makes a problem worth solving exactly?

How many SaaS businesses do we need? How many todo apps do we need? How many game engines do we need?




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