Except when you're drained you won't have the creativity to solve another programming task. But you will be able to queue up again. It also gets easier the more you play, because you're relying on the same skills that you build up with every match.
I haven't ever played a MOBA, but fixing bugs (which takes up a significant amount of developer time), seems to be about as rote as playing an RTS (which I have played, albeit almost 20 years ago).