Off topic: Are the "dual-complex numbers"* used in 2D game engines? They're certainly a part of GA.
The term dual-complex numbers is an unfortunate name for what I'm referring to, which is a 4D number system for representing rigid body motions of 2D space. There is an analogue of SLERP for them for interpolating between rigid body motions. So you would expect the answer to be yes.
Maybe this isn't the right forum for this question.
The term dual-complex numbers is an unfortunate name for what I'm referring to, which is a 4D number system for representing rigid body motions of 2D space. There is an analogue of SLERP for them for interpolating between rigid body motions. So you would expect the answer to be yes.
Maybe this isn't the right forum for this question.
* - https://en.wikipedia.org/wiki/Dual-complex_number#:~:text=Th....