according to Yates the optical tracking and fresnel lenses were the only things Oculus changed from the Steam Sight to the CV1. The rest of the actual architecture was the same.
The question will be what changed from the CV1 to the Rift, but I don't think valve is going to sue oculus either way. This is just to expand the understanding of how slimy a company oculus was even before it was acquired by facebook.
The question will be what changed from the CV1 to the Rift, but I don't think valve is going to sue oculus either way. This is just to expand the understanding of how slimy a company oculus was even before it was acquired by facebook.