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Lucky you to have that standard enforced within the org! We don't so I pretty much invariably have to respond to "bug reports" ("foo doesn't work pls help") with "can you please format your bug report like this?" haha

Out of curiosity, what does deving for Warner Bros mean? Like working on their internal systems and stuff? Netflix integrations or something? Sounds cool, bet you get to see movies before they come out too!



Sorry for the delay!

I was working at their Montreal Studio. It's exclusively a video game studio. I was mostly working in QA on Middle-earth: Shadow of War.

Even if the game is technically developed by Monolith Productions, Warner Bros. Interactive Entertainment (WBIE) helps with their ressources (Artists, QA, Devs).

There's also alot of internal tooling for Builds automation, Automated testing / QA Aids tools, etc that is handled by WBIE as the game editor.

We didn't see movies before they got out but we had access to a 30-50 persons theater room that I was able to "rent" for free outside of business hours to watch movies with friends and show them the non-secure areas of the office. (Cafeteria (Free drinks!), gaming room, etc.))

I'm not really into commics but we had a room with thousands of comic books that we could take and read anytime we wanted (WB owns DC Entertainment).

I worked there 6-8 months when I was out of school before getting my first dev job.


No sweat, I'm glad to see the reply at all :) those perks do indeed sound really cool haha




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