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Isn’t Apple’s audio stack used professionally? What exactly are you wishing for? Why would the chip make any difference to a software audio stack?



CoreAudio is fine, but I've still got gripes with it. Most importantly, it's not as modular as PipeWire is, and it doesn't really expose a whole lot of functionality via the system API. It's coasted along by just being "better than Windows" for quite some time now, but I'd like to see Apple push it into the next decade with something more substantial than just spatial audio.




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