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Ugh. I hate shapeshifting UIs. Muscle memory depends on stuff being fixed in space relative to other elements.



The only element that would shift is the awesome bar, and that's a pretty big target to miss.


muscle memory is less relevant when mousing. the range of starting positions is large.


I can usually mouse to within a few dozen pixels of my target without looking at the screen, thanks to a combination of muscle memory and spatial sense.




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