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> During the development of the PlayStation, MIPS was offering the R3000A series of processors.

The TMPR5900 (the MIPS chip developed by Toshiba to power the PS2) was sufficiently complex to develop that we developed a cycle-accurate simulator so Sony (and a few game developers) could start development before hardware was available.

However emulation isn't always the best approach: the PS2 (at least the first edition) implemented back compatibility by simply including a PS1 on board. That's a kind of Moore's law in that the cost of doing so had dropped so much since the original PS introduction that it was worth it.



The first gen of PS3 included a PS2 on board.


I believe that even the slim PS3 versions without full-blown GS+EE hardware still include the PS1 CPU somewhere in a role of IO controller.


Fun to know, thanks. I was out of the "biz" by then.


Game boy advance had a game boy on board as well.


And Nintendo DS has a GBA core/CPU on board.




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