The way Portal works was to render the world from two different camera angles, one at the portal exit, and the player view, and then combine them with a stencil buffer. This allows for recursion if desired. It also allows for moving portal entrance/exits without performance degradation.
The way Build mirrors work is to copy the level geometry across the mirror plane. Recursion or moving the mirror would not be possible.
The way Build mirrors work is to copy the level geometry across the mirror plane. Recursion or moving the mirror would not be possible.