Personally I switched to a 32:9 ultrawide. I use the Samsung CRG9 which I originally bought for gaming. Interestingly I found it to be subpar for gaming (game huds are typically glued to the left and right of the screen, which is so far in your peripheral it's effectively useless on the screen), but I found it amazing for productivity.
Having 4 windows side by side has made development so easy. I can have Figma / VS Code / Chrome / terminals all open side by side. It means I almost never have to do window management, whereas with a lot of the apple displays I still find myself only having 2 windows up at once. The DPI leaves some things to be desired, but for real estate it's been unmatched for me.
I also recently bought a Samsung CRG9. It replaced 2 27" Apple Thunderbolt displays. I bought it because I needed something that had Mac and PC support.
Having a curved ultra wide display is much better than 2 smaller displays. I can put my main windows right in the middle of my field of view, and put my reference windows off to the side.
Back before I got the CRG9, my dual monitor configuration was to have one directly in front of me, and the other off to the right and tilted towards me.
My experience with the CRG9 mirrors yours exactly. My only complaint productivity-wise is similar to the issue with gaming, because I'm using Windows all of my taskbar icons are shoved over to the left.
For the games with HUDs stuck to the sides, I just turn down the horizontal resolution and have black bars on the left and right. But for games like FS2020, using the full display makes the game that much better.
I'm not a Windows person, but in places where people post screenshots of their dev setups I often see the taskbar icons in the middle, so it seems there is a hack or third-party tool to achieve that.
Now if only macOS notifications for important meetings weren't in the top-right corner...