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Or Subnautica: Below Zero, also made with unity. I'd hate to call that developer small, but compared to true AAA titles having less than 200 employees makes you small.

For a truly small games developer leveraging modern technology, look at Wube, the studio behind Factorio. Or Intoversion, the creators of Prison Architect. I think they each still have less than 20 people. Those games are not graphics beasts but they do rely heavily on modern CPU/memory speeds.




Doom and Quake were once upon a time AAA titles, and they surely were under 200 employees.




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