The shrine decorations are monotonous but some of the puzzles are absolutely fantastic.
The one in the Korok forest where you have to figure out the relationship between the star map and the stones took me a long time and felt so satisfying to complete.
The game is polarising because it works only for a certain kind of player. I love just jumping in a random point of the map to chill and explore and suddenly find some surprise in the middle of nowhere, but if you prefer some linear and story-driven game I don't think BOTW is for you.
I enjoyed the shrines, but not many of them were hard once you realized that they all follow a Chekhov's gun pattern. Anything given must be used in the solution, anything that reacts to one of your skills (magnet, etc) must be important.
The one in the Korok forest where you have to figure out the relationship between the star map and the stones took me a long time and felt so satisfying to complete.
The game is polarising because it works only for a certain kind of player. I love just jumping in a random point of the map to chill and explore and suddenly find some surprise in the middle of nowhere, but if you prefer some linear and story-driven game I don't think BOTW is for you.