So apparently not only bhoping is harder (jumping window much smaller), the default speed is also capped at a very low value (300), where in 1.6 it was uncapped and you could have easily reached 400-500 speeds while bhoping.
So, although changes are not clear, all of those who did play HNS before agree that mechanics are different and it just doesn't feel the same, you don't have the same freedom, it feels a lot more sluggish.
So apparently not only bhoping is harder (jumping window much smaller), the default speed is also capped at a very low value (300), where in 1.6 it was uncapped and you could have easily reached 400-500 speeds while bhoping.
Another related thread: https://www.hltv.org/forums/threads/1169582/16-movement
So, although changes are not clear, all of those who did play HNS before agree that mechanics are different and it just doesn't feel the same, you don't have the same freedom, it feels a lot more sluggish.