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> Apple no longer has to support OpenGL and it can just cut out relevant hardware on the SoC level, leaving more room for other things.

Just for everyone who is scared by this statement - macOS on Apple Silicon still supports OpenGL and OpenCL, but it is emulated on top of Metal now.




Can you give a source for this? Also, is it still stuck at 4.1/1.2?


Yep, still OpenGL 4.1 and OpenCL 1.1. It goes through AppleMetalGLRenderer on Apple Silicon Macs.

You might want to look at: https://www.phoronix.com/scan.php?page=news_item&px=Zink-mac... though. Maybe there'll be more interest for a direct OpenGL to Metal layer not built by Apple in the future, for having a newer feature set.




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