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They probably ported WoW because they cannot afford to drop support for platform where they have tons of existing paying customers.

If they truly cared about the Mac, they would release Overwatch for macOS. It runs just fine on modern Macs via bootcamp.



It does certainly feel like they forgot about Mac when they got the console base with Overwatch.


Yep, oddly enough they made the game engine themselves like they did with almost all of their other games; apparently this time they didn't make it cross-platform.

Pretty strange considering the other (arguably more complicated) engines were supported from day 1, even their unreleased FPS (Ghost?) was going to be launched like that.




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