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? It's LGPL, so as long as you link dynamically, it's fine for proprietary software to use it. A lot of commercial proprietary software in the VFX industry does this (Nuke, Katana, Mari, Maya, Houdini, etc).



IDK a lot of proprietary developers don't understand the LGPL and are scared by its copyleft. They like how simple the MIT license is.

Also, apple's app store is famously LGPL-incompatible.


> Also, apple's app store is famously LGPL-incompatible.

If you're shipping a proprietary application that links to LGPL libraries in accordance to the license, that's fine.

It's GPL applications that the App Store bans.


Not a lawyer but LGPLv3 contains the anti tivoization rule, which might cause issues with the mandatory signing.




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