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According to Bloomberg[0], non-gaming clients make up 10% of Unity's business.

> [Unity] helps Volkswagen AG train employees, was used by filmmakers to shoot the recent “Lion King” movie and by the Hong Kong International Airport to simulate changes in passenger volume.

I don't know enough about these domains to say whether it's a good (or bad) idea, but I've also heard of Unity being used for other kinds of modeling and simulations too (climatology, traffic, etc).

[0]: https://www.bloomberg.com/news/articles/2020-05-07/unity-tec...




> Lion king

I'm fairly sure this is incorrect.

Unsure about Lion King specifically but all of the other recent Jon Favreau titles (The Mandalorian, The Jungle Book) have done virtual production with Unreal Engine.


From Engadget[0]:

> The workflow of The Lion King was vastly different to The Jungle Book. MPC worked on 'master scenes' in London with industry-standard tools such as Maya. It then developed an "asset management system" that could translate the scene into something that was compatible with Unity, a popular game engine.

Also, this YouTube video[1] goes over the process in more detail.

[0]: https://www.engadget.com/2019-07-29-lion-king-remake-vfx-mpc...

[1]: https://www.youtube.com/watch?v=KCnayCnM6Zk


Ah interesting, I guess it makes sense considering its a different workflow from the two titles I mentioned which were compositing people into CG backdrops.

Thanks for the correction.




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