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Performance is great on single thread/single CPU, but performance is even better when doing multi-threaded for most scenarios.

In terms of development, we prefer developing on lesser hardware so that we can be sure that Pixolage will run super smooth for most setups (although long compile waits can be frustrating).

For scalability, nothing beats multi-process. (Due to the way the OS manages communications between GPU driver<->process using the GPU).

Completely agree - Picasa is/was a great application!




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