> By "not playing", you resign your power to others who take advantage of this new form of media.
You also set an example among members of your cohort. The incentive to "play" is social, and removing yourself from the game not only gives you more time and energy to devote to games with better ROI, but also increases the odds that people you know will do the same.
Is it really worthwhile to pursue "power" on social media? Wouldn't it be better if people weren't so susceptible to that sort of influence in the first place?
You also set an example among members of your cohort. The incentive to "play" is social, and removing yourself from the game not only gives you more time and energy to devote to games with better ROI, but also increases the odds that people you know will do the same.
Is it really worthwhile to pursue "power" on social media? Wouldn't it be better if people weren't so susceptible to that sort of influence in the first place?