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It was very odd seeing Lara walk through an area with dappled bright light, and her body remain uniformly lit. It may be that the game has a very basic lighting engine though.


It is like many triple A games in that it has a wide range of settings, all the way from full potato to RTX (it was ironically one of the first games to support that).


It doesn't, they just had the graphics turned down super low.


I was wondering that. I'm hopelessly out of the loop with exposure to modern game graphics, but to me, that looked worse than 360/PS3-era games.




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