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macOS's gaming story has always been pretty abysmal. They nuked a ton of games when they dropped 32-bit support, and they refuse to implement the graphics API that the gaming industry is standardizing around. I don't foresee any improvements in Mac gaming from this announcement.


Note: the gaming industry is not actually standardizing around Vulkan. It is still DX on Windows, Metal on Mac/iOS, and then Vulkan on Android


But now games like Fortnite, Minecraft, PUBG etc. that already exist on iOS can natively run on the Mac. So I think that's a pretty big thing


> But now games like Fortnite, Minecraft, PUBG etc. that already exist on iOS can natively run on the Mac. So I think that's a pretty big thing

With touch controls on non-touchscreen devices.

It isn't big.

I think the fact they chose to show off a fairly poorly running version of Tomb Raider as their demo goes to show that they still fundamentally do not understand the gaming market.


They chose Tomb Raider to demo Rosetta 2 precisely because it’s an old game built for x86




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