Also, those 48 frames need to be converted to 60 frames and as a result, some frames will be shown for a disproportionate amount of time and/or created by mixing two adjacent frames. The article is about interlaced modes, but I think it also applies to progressive scan: https://en.wikipedia.org/wiki/Three-two_pull_down
No I mean it looked weird in CINEMA where the frame rate was exactly 48 fps. And by weird I specifically mean the jumpiness observed occasionally in certain scenes. As if the frames were suddenly being played by much more that 48 fps. I doubt that this was a technical glitch but rather something happening in my brain.