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WAIT! Is this the reason why the 48 fps Hobbit movie looked so weird with jumping frames and whatnot?


High frame rates are associated with TV shows and sitcoms: https://en.wikipedia.org/wiki/Motion_interpolation#Soap_oper...

Also, those 48 frames need to be converted to 60 frames and as a result, some frames will be shown for a disproportionate amount of time and/or created by mixing two adjacent frames. The article is about interlaced modes, but I think it also applies to progressive scan: https://en.wikipedia.org/wiki/Three-two_pull_down


No I mean it looked weird in CINEMA where the frame rate was exactly 48 fps. And by weird I specifically mean the jumpiness observed occasionally in certain scenes. As if the frames were suddenly being played by much more that 48 fps. I doubt that this was a technical glitch but rather something happening in my brain.




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