This is cool. Slightly OT but I saw the word animate and I got excited because I'm in the market for some easy to use animation software. Krita & Synfig just aren't doing it for me.
The best one I ever used was a web app built a decade ago by an iirc ~12 year Korean American kid. It seems to have disappeared off the web but it was just amazing for usability. Anyone remember it / the name of it?
I made it about 10 years ago when I was 12. If it was me, I'm actually Chinese-American. If not, I'd love to meet whoever the /other/ 12 year old writing animation software was.
I kinda don't want to put it into words, since speaking ill of anyone's project isn't my thing. But, you're looking at someone pricing basic gif interactions and integration behind a "token"-money system a'la mobile games. It's not adding anything special either, it's literally using the 1996 GIF format with some js stuff. You'll find this and it's like without much trouble, or be able to code it yourself if you really like wrong solutions.
So tl;dr: It's a tech that's a couple of decades too late, with an egregious pricing method, and throwing in the word "intelligence" for who knows why.
If someone want's to do this, hey, I don't want to stop them. Go for it. But looking at that, and going "Woah this site is something else." and asking about the tokens? You can probably see how I can think you might have something to do with that page?
Unless. "Woah this site is something else." as in... this looks like a parody of something, or otherwise a joke, then yeah. It totally does look like something else.
So, anyways. You did ask. I know it makes me seem like an ass for putting it into words.
in short, it let's you create logic to gif animations. And secondary lets you automate unique gif animations at a large scale. A token is a unit that equates to one token per second to use on your recordings. So if you had 50 tokens, you could create about 50 seconds worth of gif animations depending on the FPS.
I was in same boat. Looking for easy vector animation tool without subscription. https://www.svgator.com/ was closest I found in terms of ease of use but is subscription based. Open Toons supports what I need but is too complex. Ended up using Google Web Designer and recording HTML playback to video. Still not what I wanted but best I could come up with. Blender is probably the best option now I reckon.
After surveying the available options (including both free programs and non-subscription paid ones like Cartoon Animator 4), I’ve just been getting started with OpenToonz. It seems very good so far. It’s by no means simple software—it’s capable of a lot and has the UI complexity to match, so it takes some time investment to learn what it’s capable of; but for my own purposes at least I reckon that investment (which has been maybe ten hours) is worthwhile.
The best one I ever used was a web app built a decade ago by an iirc ~12 year Korean American kid. It seems to have disappeared off the web but it was just amazing for usability. Anyone remember it / the name of it?