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Explanation of RTs networking in that period:

https://www.gamasutra.com/view/feature/131503/1500_archers_o...

I did a Python implementation here: https://github.com/eamonnmr/openlockstep



Any bites? Anybody make a game with your tech?


None yet, but I don't really blame them. As-is it uses TCP rather than UDP. Also, if you want to prototype an RTS you'd probably make a mod for Starcraft II - the air is, I think, well and truly sucked out of the room.




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