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Reading your comment really affected me just now. I work in the video games industry, and since entry-level positions are quite competitive (video games are quite popular with younger folks), people make a lot of decisions to take a focused, employer-attractive, career path to be hired. Firms will often hire aspiring designers that have worked doing QA for a few years as well as programmers that have spent a lot of time intentionally studying C++ and rendering.

I appreciate the effort and enthusiasm my coworkers have, but sometimes I feel like the expertise in the industry is too overspecialized. Perhaps it's a product of larger-budget games being more conservative by financial/organizational necessity, but I'd appreciate if the people working there were more well-rounded. I would love more game designers to have a liberal-arts background to inject into their ideas.




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