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Re VR workspaces: I’d love to try that. I can’t imagine it accounts for body language and facial expressions though, and those are core to meatspace.


VR facial expression and body language is still pretty low fidelity, but the technology is going to continue to improve. Most of the tech for capturing facial expressions exist already so it's a matter of integration.

For me the current tech is sufficient for office style social interactions, but maybe not suitable for everyone just yet.




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