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Why? Quake III was the best Quake.



Hugely contentious statement. People still play the original Quake competitively. It's still one of the most thrilling and intense multiplayer FPS experiences. There aren't many games that are as fast or have a physics engine that can be so impressively manipulated.


Quake 1 & 2 were story-driven.

Quake III was just arena combat. Looked great, but not the adventure of the first two.


It depends on when you discovered the game and what you played most. Quake I was the first "true" 3D game (with levels that could stack rooms vertically), and many people remember it very fondly. Personally, I really enjoyed Quake II. I did play Quake III when it came out, but the lack of a single player mode meant the game had no backstory at all.


When Q3 came out everyone was bored of single player. It looked like the whole industry was going that way and that single player FPS was pretty much dead. Then Half-Life was released and blew everyone's minds. I don't think anyone has been able to craft an experience like HL to this day, it's like they just "get" how interactive fiction should feel rather than being a shoot-em-up interspersed with cutscenes.


This is wrong, Half Life was released in 1998, quake 3 arena in 1999.


And then came Unreal - the most advanced single-player shooter of that time.


Not exactly, Unreal the single player game is also from 1998.

If you meant Unreal Tournament, it was released November 22nd 1999, just a few days before Quake 3 Arena that was released on December 2nd 1999. UT was also mostly a multiplayer arena type game like q3a. It was a really hyped up battle of giants back then between those two. Good times.

EDIT: corrected release dates after checking wikipedia


Descent came out in 95. Quake was 96.


I should have said the first true 3D FPS. Descent is in a different genre that is a little more niche.


Terminator Future Shock predates it, had 2D guns but the world and enemies were polygons and it even had driveable vehicles.


Interesting. I just went and had a look at that. So this game had true 3D levels where you could have multiple floors sitting one above the other? If that's the case, interesting that it's so unknown.


In terms of the gameplay, Quake III has nothing in common with Quake 1 or 2.




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