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Make a RogueLike game in 7 days, 2011 7DRL challenge (groups.google.com)
17 points by nrkn on Feb 18, 2011 | hide | past | favorite | 3 comments


The time has almost come! Gather all your strengths and build a roguelike, be it your first one or your next one.

A good roguelike is an expression of pure gameplay: as a developer you can turn your ideas into games for the people to enjoy, without the constraints of 3d modeling or expensive graphics creation.

Developing a roguelike also allows you to portrait a theme within the limitations of abstract or simple gfx output, but having imagination as a tool to recreate infinite environments and stories

Summon your indie gamedev friends, be they roguedevs or not for this, the annual roguelike development party!


If you're not familar with the genre: http://en.wikipedia.org/wiki/Roguelike


This is great fun. Had a record turnout last year -- almost not enough time to play them all!




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