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Was hoping for a more lib/framework focused article. HTML5 has never been the easiest platform to develop games for.

A game I love that's made in Impact/NW.js is CrossCode, which even leverages its Web-based nature by having the demo fully playable from the website!



I barely used any libs, but I should add the ones that I did. Will extend the article. Thanks for the feedback!


I've extended the blog post with more information on the libs that I used.




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