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Performance of the WebM implementation in Flash. It took them years to take advantage of hardware decoding for H.264


It took them less time than it took for Mac OS X to support hardware decoding in Macbooks GPUs that already worked if you bootcamped into XP on the same machine. Though it took even longer for Flash on Mac OS X because even after Apple supported it (on limited chipsets) they didn't bother to expose it to third parties.


But now that architecture is in place it won't be difficult to extend it to other codecs. Most of the time it took to get support for hardware decoding in place was time needed for Adobe to wake up and realise there was a problem.

They have moved fairly quickly since then.




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