Yeah, the problem is that most games fail to have compelling enough mechanics to warrant replays. If things are "missable" it kinda feels like a f*ck you from the developer, or at the very least like they didn't try hard enough to have a cohesive narrative (too many hangers-on narrative ideas). Depends on the game of course. But for instance, with Nier (haven't played it, not my favorite stylistically), if you really haven't encountered 70% of the content with one playthrough, I wouldn't consider that a true playthrough.
The Witness blew me away too. At the time I played it (release), I felt the same way about it as Outer Wilds. Baba is you was recommended by a friend recently, and I'd definitely like to give that a shot at some point. I'm pretty hawkish about style, and I tend to strongly dislike tactics type games, as well as RTS. A lot of newer RPGs turn me off too, especially ones using the ATB concept (FF7 is one of my all time favs as well, but I have almost no interest in trying the new one; I reaaaally wanna vote with my dollars for new IP).
80 Days felt surprisingly novel to me because of the way it’s narrative felt so “complete” on first 3 hour play-through, knowing that I was seeing only a small fraction of the game. I’m not sure I’d get the same joy out of replays, but the joy was really in having a standard storybook experience with solid writing combined with self-determination and time pressure.
It made the world seem so rich and full BECAUSE I knew I was only seeing a very small fraction of the possible content. If I played it again and got the same story, I suspect I’d be surprised and disappointed, which is why I can never play it again!
Edit: it may have felt so novel to me because I spend most video game time in tactical games, or puzzles, and this was somehow both of those things and neither of those things.
I've replayed 80 days a few times. As long as you choose different paths, the game will tell you a pretty different story (at least for those three times I replayed it). I even died before making it all the way around the world once.
Nier is pretty fun mechanically (although it has some annoyances). You even play differently to a certain extent in susequent playthroughs. Since most people say you have to play the game three times in order to experience enough of the story, you could just treat each playthrough as completing a really long chapter in the story. But regardless, it might not be your type of thing still.
I had somehow missed The Outer Wilds (I think I kept mixing it up with Obsidian's The Outer Worlds, still not yet released), but I've started noticing people talk about it lately. If you're putting it up there with The Witness, then I need to check it out.
Even if you normally hate tactics games, I would recommend watching a video or two on Into The Breach. I do like Tactics games, but I no longer have time for a proper one. I tried playing Wargroove, spent an hour on a mission and failed it, to have to start it all over again, and I went... "Yeah...guess I'm not playing this game again for awhile." It left a sour taste in my mouth.
But Into the Breach is different. It's a roguelike, so failing is okay, you just make your survival situation tougher for yourself and might not "beat it" that playthrough. And each map has a strict turn limit to accomplish your objective, usually only like 5 turns max, so each level takes about 5-10 minutes, usually. And again, knowing exactly how the enemies will attack during your turn really changes the feel of it, and it feels less like a tactics game and more like a puzzle game using tactics mechanics. Like the difference between playing Chess or solving a Chess Problem. That example might not make it sound that sexy, but it's really addictive.
Also I heard that FF7 remake is more action oriented, and doesn't really have an ATB bar this time around. Maybe you'll like it more than you think.
The Witness blew me away too. At the time I played it (release), I felt the same way about it as Outer Wilds. Baba is you was recommended by a friend recently, and I'd definitely like to give that a shot at some point. I'm pretty hawkish about style, and I tend to strongly dislike tactics type games, as well as RTS. A lot of newer RPGs turn me off too, especially ones using the ATB concept (FF7 is one of my all time favs as well, but I have almost no interest in trying the new one; I reaaaally wanna vote with my dollars for new IP).