Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Please don't, some of us have families to feed!

On a more serious note, I wonder how hard it would be to introduce even semi-realistic Newtonian physics to a voxel-based game world.



I was thinking use KSP to "drive" objects in Minecraft... not that I'd do it, but I could imagine some twisted soul. :-)


The world may be voxel-based, but objects in Minecraft still move in a Newtonish fashion.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: