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RTX is not necessary for RayTracing, AMD with Crytek made a demo ("Noir") of realtime ray-tracing.

But still, I hope AMD will standardize a core non-proprietary Vulkan API for ray-tracing unlike the RTX close proprietary Nvidia-only prefixed RTX for Vulkan extension.

A bit off topic, but it's sad to see so few people raising against Nvidia-monopoly closed & proprietary CUDA, Optix, RTX, etc. this is the equivalent of Flash, Vendor Prefixed Web (-apple-, -ms-, -webkit-,...) or AMP but for computer graphic



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