Great read! I was active in the gb dev scene in the late 90s (hmu if you remember gbdev99 or the bunghk contests), and it's amazing to see so many of the names and libraries built so long ago still come up today. The Game Boy is still one of my favourite platforms today; such a great example of what you can accomplish with very limited resources if you have enough creativity. We've seen some of the best games of our generation come out on a battery-powered device with a CPU that can't even multiply.