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THIS! This is exactly what I have spent the last few years working on. Though its on one of these small screens, I've been striving to bring a greater appreciation of the old masters with gameplay mechanics. (You basically repaint the paintings in the game (in a fun way)) I feel this, and what I'm working on is only the beginning of a growing group of technologies and design that brings understanding and appreciation to a large audience. It's really exciting to think that more and more people will give these beautiful wonders much more than a passing glance, but rather a develop meaningful connection with them.



Do you about David Hockney’s research and theories about how the old masters used pinhole cameras and projectors to trace their subjects? Could be a really interesting aspect to add to your game play. Just did a quick search and found this rough summary - well worth exploring Hockney’s ideas. https://www.liveabout.com/camera-obscura-and-painting-257825...




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