Internet gamers are fine with double-digit millisecond latencies, and this is what Starlink will offer. It takes less than 4ms to reach 1000km LEO orbit, so 16ms for the full round-trip (you -> sat, sat -> server, server -> sat, sat -> you). Make it 2ms ground-to-satellite and 8ms round-trip if you believe the model from this thread[0] (satellites at ~600km). Using its numbers, add 2x 2ms for each inter-satellite link you have to travel back and forth.
It still adds up to sub-100ms latencies. It ain't bad.
It still adds up to sub-100ms latencies. It ain't bad.
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[0] - https://www.reddit.com/r/Starlink/comments/9wrkhm/starlink_l...