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I'd disagree that 4e was far from D&D's roots. D&D evolved from miniture-based wargames, and it remains a combat-focused P&P system. In my view 4e had two primary problems: combat was complex took a long time to resolve, even by D&D's standards, and it was different to what people were used to.


Technically Correct - but once the Three brown Books where published in 75/76 DnD diverged from "proper" wargaming 100%


I agree D&D has evolved into a different game, but it's still a lot closer to wargaming than a lot of other P&P systems, like Fate or Fiasco for example. D&D is a system that revolves around simulating party-vs-party fights in a fantasy setting, with some roleplay rules tacked onto the periphary. I felt 4e very much continued with that theme; the problem was fights in 4e were just too complex and laborious, even for a system built primarily for combat.


Well, not 100%; AD&D Battlesystem was a thing.


I had forgotten about that - I do have a copy of TSR's ECW (English Civil War) rules as well - must be super rare




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