Which one, the bitmap-based-ships version, or the later 3D-based-ships with the Clive Owen acted videos?
I know what you mean, though. Elite: Dangerous is good, gorgeous looking, and utterly massive, but very light on RPG elements. EVE is/was too full of people whose enjoyment of the game was predicated on spoiling yours. I haven't played Star Citizen, really not sure if I ever will.
(Elite is something I will be going back to when I can afford a good VR headset. That game screams out for VR, and by all accounts looks and feels sublime with a headset.)
Star Citizen is going to be interesting. I used to think the holy grail of gaming was going to be in-depth RPG elements with crisp and visceral first person experiences. Now it's finally happening in many games, the granularity of gameplay mechanics and detail of real world representations coupled with the need to manage RPG elements and economy and maintainence of your bank account, character loadout and vehicles and all the minute details. It's all just a bit much.
What I have found so far with SC Alpha, which has no RPG elements yet, is that by the time I run around the stores to get my character geared up, requested my ship from it's hangar, boarded and prepared it's loadout, got my destination waypointed, begun and completed the travel to my mission... I am out of time or no longer engaged in the game and I tap out.
I know what you mean, though. Elite: Dangerous is good, gorgeous looking, and utterly massive, but very light on RPG elements. EVE is/was too full of people whose enjoyment of the game was predicated on spoiling yours. I haven't played Star Citizen, really not sure if I ever will.
(Elite is something I will be going back to when I can afford a good VR headset. That game screams out for VR, and by all accounts looks and feels sublime with a headset.)