I think your points really get at the heart of the matter, thanks :)
I think the flick-and-stop gesture is truly brilliant HCI, and Apple went through a lot of testing before figuring out exactly how fast things should scroll for each piece of hardware they make. Once people are used to it, it truly becomes second nature, and doubly so because it's consistent across devices (with the exception that on the MB line, you "scroll the camera", while on the iPhone you "scroll the page").
Again, I'm conscious of my solipsism, I wouldn't want to create apps for users that don't know how to scroll on a trackpad or use the 'enter' key for the same reason I imagine making bikes targeted at professional athletes is a lot more fun than for recreational consumers.
I think the flick-and-stop gesture is truly brilliant HCI, and Apple went through a lot of testing before figuring out exactly how fast things should scroll for each piece of hardware they make. Once people are used to it, it truly becomes second nature, and doubly so because it's consistent across devices (with the exception that on the MB line, you "scroll the camera", while on the iPhone you "scroll the page").
Again, I'm conscious of my solipsism, I wouldn't want to create apps for users that don't know how to scroll on a trackpad or use the 'enter' key for the same reason I imagine making bikes targeted at professional athletes is a lot more fun than for recreational consumers.