I took DiffEQs (the only 5-credit course offered, which I thought rather odd), of course, on my way to my CP degree at FIT in central Florida, and the one thing I remember was that they turn out to be very useful in biological simulations.
As I remember, population ebb-and-flow based upon available resources is something it was especially good at estimating and tracking over time, so I would imagine that any of the Sims-type games they would be quite useful.
It turns out they are damn good at estimating, over time, many things, so a little bit of research and the right game and it's not hard to see how the two could work well together.
As I remember, population ebb-and-flow based upon available resources is something it was especially good at estimating and tracking over time, so I would imagine that any of the Sims-type games they would be quite useful.
It turns out they are damn good at estimating, over time, many things, so a little bit of research and the right game and it's not hard to see how the two could work well together.