It's tough to use the arrow keys for JavaScript games. If you bind events to those keys, the web browser won't care and still use those keys to scroll. It's bad design since then you'll be scrolling and manipulating the game at the same time.
The reason that this isn't a problem for Flash is because Flash grabs and steals all keyboard and mouse focus away from the browser; not something anyone should re-implement in JavaScript.
The reason that this isn't a problem for Flash is because Flash grabs and steals all keyboard and mouse focus away from the browser; not something anyone should re-implement in JavaScript.